docs(presentation): add websocket project slides
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<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540" role="img" aria-labelledby="title desc">
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<title id="title">Chatroom Project Architecture</title>
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<desc id="desc">A minimal architecture diagram showing browser clients, FastAPI WebSocket endpoint, room manager, and room broadcasts.</desc>
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<rect width="960" height="540" fill="#f7f9fc"/>
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<text x="72" y="74" fill="#101828" font-family="Inter, Arial, sans-serif" font-size="34" font-weight="700">Project Architecture</text>
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<text x="72" y="108" fill="#667085" font-family="Inter, Arial, sans-serif" font-size="17">Each browser keeps one WebSocket connection. The server broadcasts only inside the selected room.</text>
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<g font-family="Inter, Arial, sans-serif">
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<rect x="82" y="168" width="188" height="76" rx="14" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="126" y="200" fill="#101828" font-size="18" font-weight="700">Client A</text>
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<text x="112" y="224" fill="#667085" font-size="14">Browser tab</text>
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<rect x="82" y="296" width="188" height="76" rx="14" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="126" y="328" fill="#101828" font-size="18" font-weight="700">Client B</text>
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<text x="112" y="352" fill="#667085" font-size="14">Browser tab</text>
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<rect x="376" y="188" width="216" height="164" rx="20" fill="#2563eb"/>
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<text x="428" y="238" fill="#ffffff" font-size="22" font-weight="700">FastAPI</text>
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<text x="412" y="270" fill="#dbeafe" font-size="15">WebSocket endpoint</text>
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<text x="402" y="294" fill="#dbeafe" font-size="15">/ws/{room}/{user}</text>
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<rect x="690" y="164" width="194" height="92" rx="16" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="725" y="202" fill="#101828" font-size="18" font-weight="700">Room: general</text>
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<text x="730" y="226" fill="#667085" font-size="14">A, B, C...</text>
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<rect x="690" y="300" width="194" height="92" rx="16" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="734" y="338" fill="#101828" font-size="18" font-weight="700">Room: class</text>
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<text x="742" y="362" fill="#667085" font-size="14">D, E...</text>
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<path d="M270 206 C318 206 330 230 376 230" fill="none" stroke="#2563eb" stroke-width="4" marker-end="url(#arrow)"/>
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<path d="M270 334 C318 334 330 310 376 310" fill="none" stroke="#2563eb" stroke-width="4" marker-end="url(#arrow)"/>
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<path d="M592 240 C642 220 650 210 690 210" fill="none" stroke="#12b76a" stroke-width="4" marker-end="url(#arrow-green)"/>
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<path d="M592 302 C642 324 650 346 690 346" fill="none" stroke="#12b76a" stroke-width="4" marker-end="url(#arrow-green)"/>
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<text x="306" y="178" fill="#344054" font-size="14" font-weight="700">send / receive frames</text>
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<text x="636" y="142" fill="#344054" font-size="14" font-weight="700">ConnectionManager</text>
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</g>
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<defs>
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<path d="M2,2 L10,6 L2,10 Z" fill="#2563eb"/>
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</marker>
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<marker id="arrow-green" markerWidth="12" markerHeight="12" refX="10" refY="6" orient="auto">
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<path d="M2,2 L10,6 L2,10 Z" fill="#12b76a"/>
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</marker>
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</defs>
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</svg>
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docs/images/websocket-handshake.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540" role="img" aria-labelledby="title desc">
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<title id="title">WebSocket HTTP Upgrade Handshake</title>
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<desc id="desc">A browser and server upgrade an HTTP connection to WebSocket and then exchange frames.</desc>
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<rect width="960" height="540" fill="#f7f9fc"/>
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<text x="72" y="74" fill="#101828" font-family="Inter, Arial, sans-serif" font-size="34" font-weight="700">HTTP Upgrade to WebSocket</text>
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<text x="72" y="108" fill="#667085" font-family="Inter, Arial, sans-serif" font-size="17">The connection starts as HTTP, then switches protocols after the handshake.</text>
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<g font-family="Inter, Arial, sans-serif">
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<rect x="86" y="202" width="210" height="126" rx="18" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="139" y="260" fill="#101828" font-size="22" font-weight="700">Browser</text>
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<text x="126" y="290" fill="#667085" font-size="15">JavaScript WebSocket</text>
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<rect x="664" y="202" width="210" height="126" rx="18" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="710" y="260" fill="#101828" font-size="22" font-weight="700">FastAPI Server</text>
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<text x="712" y="290" fill="#667085" font-size="15">/ws/{room}/{user}</text>
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<line x1="310" y1="214" x2="650" y2="214" stroke="#2563eb" stroke-width="4" marker-end="url(#arrow-blue)"/>
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<text x="350" y="194" fill="#344054" font-size="15" font-weight="700">1. HTTP GET + Upgrade: websocket</text>
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<line x1="650" y1="268" x2="310" y2="268" stroke="#12b76a" stroke-width="4" marker-end="url(#arrow-green)"/>
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<text x="376" y="250" fill="#344054" font-size="15" font-weight="700">2. 101 Switching Protocols</text>
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<line x1="310" y1="326" x2="650" y2="326" stroke="#7a5af8" stroke-width="4" stroke-dasharray="10 9" marker-end="url(#arrow-purple)"/>
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<line x1="650" y1="362" x2="310" y2="362" stroke="#7a5af8" stroke-width="4" stroke-dasharray="10 9" marker-end="url(#arrow-purple)"/>
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<text x="376" y="410" fill="#344054" font-size="15" font-weight="700">3. Full-duplex WebSocket frames over the same TCP connection</text>
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</g>
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<defs>
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<marker id="arrow-blue" markerWidth="12" markerHeight="12" refX="10" refY="6" orient="auto">
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<path d="M2,2 L10,6 L2,10 Z" fill="#2563eb"/>
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</marker>
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<marker id="arrow-green" markerWidth="12" markerHeight="12" refX="10" refY="6" orient="auto">
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<path d="M2,2 L10,6 L2,10 Z" fill="#12b76a"/>
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</marker>
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<marker id="arrow-purple" markerWidth="12" markerHeight="12" refX="10" refY="6" orient="auto">
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<path d="M2,2 L10,6 L2,10 Z" fill="#7a5af8"/>
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</marker>
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</defs>
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</svg>
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docs/images/websocket-history.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540" role="img" aria-labelledby="title desc">
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<title id="title">WebSocket History Timeline</title>
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<desc id="desc">A minimal timeline showing the evolution from AJAX polling to the WebSocket RFC.</desc>
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<rect width="960" height="540" fill="#f7f9fc"/>
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<text x="72" y="74" fill="#101828" font-family="Inter, Arial, sans-serif" font-size="34" font-weight="700">WebSocket History</text>
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<text x="72" y="108" fill="#667085" font-family="Inter, Arial, sans-serif" font-size="17">From repeated HTTP requests to one persistent full-duplex connection</text>
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<line x1="110" y1="278" x2="850" y2="278" stroke="#c7d7fe" stroke-width="8" stroke-linecap="round"/>
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<g font-family="Inter, Arial, sans-serif">
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<circle cx="150" cy="278" r="22" fill="#2563eb"/>
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<text x="104" y="338" fill="#101828" font-size="18" font-weight="700">1990s</text>
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<text x="92" y="366" fill="#475467" font-size="15">Classic HTTP</text>
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<text x="78" y="388" fill="#475467" font-size="15">request/response</text>
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<circle cx="330" cy="278" r="22" fill="#2563eb"/>
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<text x="284" y="338" fill="#101828" font-size="18" font-weight="700">2005</text>
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<text x="272" y="366" fill="#475467" font-size="15">AJAX polling</text>
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<text x="250" y="388" fill="#475467" font-size="15">near-real-time web</text>
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<circle cx="510" cy="278" r="22" fill="#2563eb"/>
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<text x="464" y="338" fill="#101828" font-size="18" font-weight="700">2008</text>
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<text x="430" y="366" fill="#475467" font-size="15">WebSocket idea</text>
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<text x="414" y="388" fill="#475467" font-size="15">HTML5 discussions</text>
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<circle cx="690" cy="278" r="22" fill="#2563eb"/>
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<text x="644" y="338" fill="#101828" font-size="18" font-weight="700">2011</text>
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<text x="612" y="366" fill="#475467" font-size="15">RFC 6455</text>
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<text x="592" y="388" fill="#475467" font-size="15">standard protocol</text>
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<circle cx="830" cy="278" r="22" fill="#12b76a"/>
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<text x="786" y="338" fill="#101828" font-size="18" font-weight="700">Today</text>
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<text x="752" y="366" fill="#475467" font-size="15">Chat, games,</text>
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<text x="740" y="388" fill="#475467" font-size="15">dashboards, IoT</text>
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</g>
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<rect x="72" y="150" width="816" height="74" rx="14" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="106" y="194" fill="#344054" font-family="Inter, Arial, sans-serif" font-size="18">Problem: browsers needed fast server-to-client updates without repeatedly opening new HTTP requests.</text>
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</svg>
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docs/images/websocket-osi.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540" role="img" aria-labelledby="title desc">
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<title id="title">WebSocket in the OSI Model</title>
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<desc id="desc">A simplified OSI layer diagram showing WebSocket as an application-layer protocol over TCP and IP.</desc>
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<rect width="960" height="540" fill="#f7f9fc"/>
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<text x="72" y="74" fill="#101828" font-family="Inter, Arial, sans-serif" font-size="34" font-weight="700">WebSocket in the OSI Model</text>
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<text x="72" y="108" fill="#667085" font-family="Inter, Arial, sans-serif" font-size="17">WebSocket is used by applications, while TCP/IP carries the bytes through the network.</text>
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<g font-family="Inter, Arial, sans-serif" font-size="18">
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<rect x="116" y="145" width="728" height="56" rx="12" fill="#2563eb"/>
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<text x="148" y="181" fill="#ffffff" font-weight="700">Layer 7 - Application</text>
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<text x="492" y="181" fill="#ffffff">HTTP handshake, then WebSocket frames</text>
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<rect x="116" y="211" width="728" height="48" rx="12" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="148" y="242" fill="#344054" font-weight="700">Layer 6 - Presentation</text>
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<text x="492" y="242" fill="#667085">Text, JSON, UTF-8</text>
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<rect x="116" y="269" width="728" height="48" rx="12" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="148" y="300" fill="#344054" font-weight="700">Layer 5 - Session</text>
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<text x="492" y="300" fill="#667085">Long-lived logical conversation</text>
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<rect x="116" y="327" width="728" height="48" rx="12" fill="#12b76a"/>
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<text x="148" y="358" fill="#ffffff" font-weight="700">Layer 4 - Transport</text>
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<text x="492" y="358" fill="#ffffff">TCP connection, reliable stream</text>
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<rect x="116" y="385" width="728" height="48" rx="12" fill="#ffffff" stroke="#d0d5dd"/>
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||||
<text x="148" y="416" fill="#344054" font-weight="700">Layer 3 - Network</text>
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<text x="492" y="416" fill="#667085">IP routing between hosts</text>
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<rect x="116" y="443" width="728" height="48" rx="12" fill="#ffffff" stroke="#d0d5dd"/>
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<text x="148" y="474" fill="#344054" font-weight="700">Layers 2-1 - Link / Physical</text>
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<text x="492" y="474" fill="#667085">Ethernet, Wi-Fi, signals</text>
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</g>
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</svg>
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<svg xmlns="http://www.w3.org/2000/svg" width="960" height="540" viewBox="0 0 960 540" role="img" aria-labelledby="title desc">
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<title id="title">WebSocket Pros and Cons</title>
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<desc id="desc">A two-column diagram listing strengths and tradeoffs of WebSocket.</desc>
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<rect width="960" height="540" fill="#f7f9fc"/>
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||||
<text x="72" y="74" fill="#101828" font-family="Inter, Arial, sans-serif" font-size="34" font-weight="700">Pros and Cons</text>
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<text x="72" y="108" fill="#667085" font-family="Inter, Arial, sans-serif" font-size="17">WebSocket is powerful for real-time systems, but it changes server and network responsibilities.</text>
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<g font-family="Inter, Arial, sans-serif">
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<rect x="92" y="152" width="350" height="298" rx="20" fill="#ecfdf3" stroke="#abefc6"/>
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<text x="130" y="202" fill="#067647" font-size="24" font-weight="700">Pros</text>
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||||
<circle cx="136" cy="250" r="7" fill="#12b76a"/><text x="158" y="256" fill="#344054" font-size="17">Low latency updates</text>
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<circle cx="136" cy="296" r="7" fill="#12b76a"/><text x="158" y="302" fill="#344054" font-size="17">Full-duplex communication</text>
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<circle cx="136" cy="342" r="7" fill="#12b76a"/><text x="158" y="348" fill="#344054" font-size="17">Less HTTP overhead after setup</text>
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<circle cx="136" cy="388" r="7" fill="#12b76a"/><text x="158" y="394" fill="#344054" font-size="17">Great for chat and live dashboards</text>
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<rect x="518" y="152" width="350" height="298" rx="20" fill="#fff1f3" stroke="#fecdd3"/>
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||||
<text x="556" y="202" fill="#b42318" font-size="24" font-weight="700">Cons</text>
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<circle cx="562" cy="250" r="7" fill="#f04438"/><text x="584" y="256" fill="#344054" font-size="17">Long-lived connections use memory</text>
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||||
<circle cx="562" cy="296" r="7" fill="#f04438"/><text x="584" y="302" fill="#344054" font-size="17">Scaling needs shared state or brokers</text>
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||||
<circle cx="562" cy="342" r="7" fill="#f04438"/><text x="584" y="348" fill="#344054" font-size="17">More connection failure cases</text>
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<circle cx="562" cy="388" r="7" fill="#f04438"/><text x="584" y="394" fill="#344054" font-size="17">Not ideal for simple CRUD pages</text>
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||||
</g>
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||||
</svg>
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presentation.md
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# Presentation: Simple WebSocket Chatroom
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## Slide 1 - Project Title
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**Simple WebSocket Chatroom**
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A university Internet Engineering project that demonstrates real-time communication with FastAPI, WebSocket, and a Persian browser UI.
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## Slide 2 - Why WebSocket Exists
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Early web pages mostly used the HTTP request/response model. The browser asked for a document, the server returned it, and the connection finished.
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When web applications started needing live updates, developers used techniques such as polling and long polling. These methods worked, but they repeated HTTP requests many times and created unnecessary overhead.
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WebSocket was introduced to give web applications one persistent connection that can carry messages in both directions.
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## Slide 3 - Short History
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- **Classic HTTP:** good for documents and forms, but not designed for instant server push.
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- **AJAX and polling:** allowed background requests, but the browser still had to keep asking the server for updates.
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- **Long polling:** reduced useless requests, but each update still involved HTTP request handling.
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- **WebSocket standardization:** RFC 6455 defined WebSocket as a standard protocol for full-duplex browser/server communication.
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- **Modern usage:** chat apps, games, live dashboards, collaborative editors, notifications, and IoT control panels.
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## Slide 4 - How WebSocket Starts on HTTP
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WebSocket does not begin as a completely separate browser mechanism. It starts with an HTTP request that asks the server to upgrade the connection.
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The browser sends an HTTP `GET` request with headers such as:
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```text
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Connection: Upgrade
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Upgrade: websocket
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Sec-WebSocket-Key: ...
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```
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If the server accepts the upgrade, it responds with:
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```text
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101 Switching Protocols
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```
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After that response, the same TCP connection is no longer used as normal HTTP. It carries WebSocket frames.
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## Slide 5 - After the Upgrade
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Once the connection is upgraded:
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- The browser can send messages to the server at any time.
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- The server can send messages to the browser at any time.
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- Both sides keep the same connection open.
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- Data is sent as WebSocket frames instead of repeated HTTP requests.
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This is why WebSocket is called **full-duplex** communication.
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## Slide 6 - WebSocket in the OSI Model
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WebSocket is usually discussed at the **application layer** because application code decides what messages mean.
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In a typical browser/server setup:
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- WebSocket is used by the application.
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- The opening handshake uses HTTP semantics.
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- The reliable transport is TCP.
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- IP routes packets between machines.
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- Ethernet or Wi-Fi carries the actual signals.
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## Slide 7 - Network View
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The stack can be simplified like this:
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```text
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Chat message JSON
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WebSocket frame
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||||
TCP segment
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IP packet
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Network frame
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Physical signal
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```
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The chatroom code mostly works at the top of this stack. It creates JSON messages, sends them through a WebSocket, and lets the operating system and network layers handle delivery.
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## Slide 8 - Project Architecture
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This project has three main parts:
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- **Browser UI:** HTML, CSS, and JavaScript.
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- **WebSocket endpoint:** FastAPI route at `/ws/{room_id}/{client_id}`.
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- **Connection manager:** stores active sockets grouped by room.
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When a user sends a message, the server receives it from one socket and broadcasts it to all sockets in the same room.
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||||

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## Slide 9 - Message Flow in This Project
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1. User enters a name and room.
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2. JavaScript creates a `WebSocket` object.
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3. Browser sends the HTTP upgrade request.
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4. FastAPI accepts the WebSocket connection.
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5. The connection manager stores the user in the selected room.
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6. A message is sent as JSON from browser to server.
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7. The server broadcasts the message to everyone in that room.
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8. Browsers render the received message without page refresh.
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## Slide 10 - Pros and Cons
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WebSocket is useful, but it is not the correct choice for every web page.
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||||
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||||

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## Slide 11 - Advantages
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- Low latency because the connection stays open.
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- Server can push data immediately.
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- Good fit for chat, notifications, collaborative tools, games, and live dashboards.
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- Less repeated HTTP header overhead after the initial upgrade.
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- Simple programming model for continuous two-way messaging.
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||||
|
||||
## Slide 12 - Disadvantages
|
||||
|
||||
- Long-lived connections consume server resources.
|
||||
- Scaling across multiple servers needs extra design, such as Redis Pub/Sub or a message broker.
|
||||
- Disconnections, reconnects, and network failures must be handled carefully.
|
||||
- Some proxies and firewalls may need correct WebSocket support.
|
||||
- It is unnecessary for simple pages that only need normal request/response behavior.
|
||||
|
||||
## Slide 13 - Why This Project Is Kept Simple
|
||||
|
||||
This project intentionally avoids accounts, databases, authentication, message history, and deployment complexity.
|
||||
|
||||
The goal is to make the WebSocket behavior easy to see:
|
||||
|
||||
- open connection
|
||||
- join room
|
||||
- send message
|
||||
- broadcast message
|
||||
- close connection
|
||||
|
||||
That makes it suitable for a classroom demonstration.
|
||||
|
||||
## Slide 14 - Demo Plan
|
||||
|
||||
1. Run the server with `uvicorn app.main:app --reload`.
|
||||
2. Open the app in two browser tabs.
|
||||
3. Enter two different names.
|
||||
4. Join the same room.
|
||||
5. Send a message from one tab.
|
||||
6. Show that the second tab receives it instantly.
|
||||
7. Disconnect one user and show the online users list updating.
|
||||
|
||||
## Slide 15 - Conclusion
|
||||
|
||||
WebSocket solves the real-time web communication problem by upgrading an HTTP connection into a persistent, full-duplex channel.
|
||||
|
||||
In this chatroom project, that concept is demonstrated with a small FastAPI backend and a simple Persian browser interface.
|
||||
Reference in New Issue
Block a user