feat: build responsive Three.js river journey

This commit is contained in:
2026-09-05 17:22:12 +08:00
parent 637da07c9e
commit f6228f8507
5 changed files with 420 additions and 215 deletions

View File

@@ -58,6 +58,25 @@ export function fitOrthographicCamera(
camera.updateProjectionMatrix();
}
export function createRibbonShape(points: THREE.Vector2[], width: number) {
const halfWidth = width / 2;
const offsetPoint = (index: number, direction: 1 | -1) => {
const current = points[index].clone();
const previous = points[Math.max(0, index - 1)];
const next = points[Math.min(points.length - 1, index + 1)];
const tangent = next.clone().sub(previous).normalize();
return current.add(new THREE.Vector2(-tangent.y, tangent.x).multiplyScalar(halfWidth * direction));
};
const left = points.map((_, index) => offsetPoint(index, 1));
const right = points.map((_, index) => offsetPoint(index, -1)).reverse();
const shape = new THREE.Shape();
shape.moveTo(left[0].x, left[0].y);
[...left.slice(1), ...right].forEach((point) => shape.lineTo(point.x, point.y));
shape.closePath();
return shape;
}
export function createMesa(
width: number,
height: number,